Goals
Skill development
1. Critical thinking to solve real world problems.
2. Finding and extracting relevant information.
3. Moving creative thinking to realized design.
4. Defining problems and asking questions.
5. Applying scientific method.
- testing ideas
- data collection, analysis
- graphing, map making, scientific illustration
6. Collaborating in groups (sharing, exchanging, consolidating
ideas).
7. Presenting discoveries (preparation and public speaking).
8. Use of technology to attain goal
- computer CD operation
- video camera
- radio controlled vehicle operation
Experiences
1. Interact with university professor functioning as research
advisor.
2. Visit university environment.
3. See research in laboratories at university.
4. See diversity of species in research museum.
5. See discoveries in original research articles at university
library.
6. Interact with design company (view extension of learning
to real world).
Information Content
1. Biology
- biomechanics
- drag
- lift
- work and power
- physiology (relationship between structure and function)
- animal locomotion
- muscle function
- skeletal design and concepts of support and stability
- nervous system function and concepts of control
- animal behavior
- species diversity and evolution
2. Geology of Earth compared to Mars and other planets
- rock types
- instrumentation to measure elements
- fossils and signs of life
3. Atmosphere on Earth compared to Mars and other planets
- temperature, pressure, wind velocity, air density
- gas composition
- gravity
4. Physics and engineering
- force, motion, gravity, friction
- design constraints
- robustness, flexibility
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